Packs
Creating a Pack
There are no pre made packs here in Adymeria! They are up to you what they will be, what species they accept, what alignment they are, and what their history and purpose will be! You can base your pack around anything, from something militaristic like Spartan soldiers, or like the tribe of the great plains, some could even make up a new religion and god to serve and try to bring to the other wolves of Adymeria. Your pack could be focused on magic maybe, darker magic or pure magic. Perhaps they are witch like and create a coven, or a lone group of healers that run around doing things for others. The story is up to you! To create a pack you must have at least five different wolves willing to join that are played by five different players! You may use the plot board to discuss any pack you would like to create as well and to help recruit players! Once you have that, please PM a staff member with your collected wolves, what territory you'd like to claim, a basic story to what you pack will be like, and a preferred group color. Staff will look it over and let you know if your new pack is formed! You'll then need to do a founding thread, sort of like a pack meeting to set up ranks and dominance between your wolves ICly.
Land Claims
A pack is allowed to claim one land when its formed with its five members. Once they post their claim, another pack has one week to post a challenge for it. If no one replies within the week, then the territory now belongs to the claiming pack. However if a challenge is made the two packs will have to face off and do a pack challenge for the land. Packs can make a claim on a land once each real time month or challenge another pack for its land each month. Depending on the pack size depends on how many lands they can own at one time. A list is provided below!
Five wolves: one land
Eight wolves: two lands
Eleven wolves: three lands
The Council: Voice of the Gods.
Right hand chosen by the gods themselves, the council is a group created by four wolves chosen to wield the four runes of order gifted by Sol and Luna themselves in order to better keep the balance and order of Adymeria in check. The council take refuge in the Volkheim Plateau, sworn by the "Code of Council" to protect and teach all who serve under the gods of Adymeria as well as watch over the precious Ghost Flowers they left as a sign of their reign. They are, in some aspects, a religious order of Adymeria. All are equal among the council and those who serve under the four who wield the runes are held high in regards. There are four others who serve below the rune wielders known as the "vices". These four are charged with overseeing certain groups of the pack as well as studying under the four wielders in hopes that they too may one day become great prodigies to the councilmen they study under accordingly. The council serve as the messengers of the gods, preaching their will to all of Adymeria as well as electing guardianship to those they deem worthy.
Joining - Rules - Ranks
Torvus: Quote.
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Joining - Rules - Ranks
Telsa Province: Quote.
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Joining - Rules - Ranks

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